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3D OCEAN

Info:

I sculpted a shoreline in 3DCoat and exported it to Houdini 16. I created the ocean sim using Houdini's shelf tools. Rendered in Mantra and added some post-effects in Blackmagic Fusion Studio. This was an exercise in learning Houdini 16's new features.

Software:

SideFX Houdini, Mantra, Blackmagic Fusion, 3DCoat